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Battleborne vs Overwatch: your guide to choose the right game

Since the day Overwatch and Battleborn were first announced, video games lovers can’t help but compared it to each other, and the similarity seemed obvious. 


Both games belong to the first-person genre and both feature twenty-something colorful cartoonish characters. The visual style plainly stands apart from other AAA action games that gravitate towards realistic graphic, often with militaristic flavor. Both Overwatch and Battleborn have very diverse cast, and characters endlessly crack jokes here and there, adding to the overall lightweight feeling of gameplay. Both games release new characters with time, which gives players opportunity to explore the world from new angles. Both games promise great fun when teaming up with friends and playing online.

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Even some characters from Overwatch and Battleborn seem alike: compare archers Hanzo and Thorn or look at the way Battleborn‘s Galilea and Overwatch‘s Reaper escape enemies; Montana from Battlenorn and Reinhardt from Overwatch even seem alike, as they carry tons of armor and weaponry on them. 
This gives space for a whole bunch of questions: What’s the difference between Overwatch and Battleborn? Which one is better? Which game to choose?

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The easiest way is to compare their ratings. Critics favor Overwatch, with 90 rating on Metacritic, while users give it a much modest rate of 6.1. To the contrary, Battleborn has lower critics’ rate of 69, but users tend to score it higher (7.0.) 

If the price is crucial to you, Battleborn will save a couple of bucks, with the retail price starting at $46 and our special price $10. Overwatch costs $43 in our store and $70 from other retailers. 

But let’s look closer at the particular features and characteristics of Overwatch and Battleborn. 

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Choose Battleborn over its rival Overwatch if you want: 

  • A classy game in the genre of Multiplayer Online Battle Arena (MOCA), where you pick character only once and play with certain restrictions. For example, you can’t change characters during the battle. There couldn’t be more than one specific character in the team, and each hero plays its own strictly defined role in the combat. With restrictions like this being typical for MOCAs, Battleborn is perfect for fans of the genre. 
  • A game that requires strategy thinking and planning, which reasonably slows the pace. 
  • A standard campaign mode among your gaming options. Battleborn’s story mode contains eight story missions that would be a nice learning ground for new players who don’t feel like ready for multiplayer. Besides the long and complicated story, the mode also offers a bunch of unique enemies and bosses. 
  • A twofold character progression system. In Battleborn, you start every match at level 1 and earn progress as you participate in the battle and help your teammates. With every new game, all the gained perks reset. There’s also an overall progression that allows you to upgrade specific character and spend points you earned during the match to unlock more advanced items. In this regard, Battleborn is much more complicated than Overwatch, but it also provides you more control and strategy development options. 
  • A diverse cast of characters with complex abilities and pre-determined roles. Since in Battleborn there are dozens of progression bars to fill for each character, the development of abilities could go in dozens of ways as well. Thus, you basically choose from countless styles to play each character. This system demands some learning efforts, but when mastered, it rewards you with incredible experience. 
  • A game with a complicated core gameplay that puts you into control over hundred of parameters. When sometimes it feels like an abundance of options overwhelms you and the learning curve might seem grueling for newcomers, this approach also helps you to engage with the game. 

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Choose Overwatch instead of Battleborn, if you prefer: 

  • A top-notch arena shooter, with the combat being based mostly on weapons than on abilities. Overwatch is set up more like Team Fortress 2 than a classic MOBA. Thus, the game allows changing characters on a fly or for players in the group to choose all the same characters, forming a team that consists of five Tracers. Figure out how to blast away with that! 
  • A fast-paced game where something is always going on in all directions from you, teasing you to join the party. It’s a pure fun of explosions, shooting, destruction and respawning. 
  • Online multiplayer over the story mode. Overwatch doesn’t offer campaign mode, and though there is some story behind all what happens, the most of it is squeezed into characters’ dialogue lines within the game and comics and animated shorts outside the gameplay. You’d get a pretty decent idea about each character’s back story, though, and, anyway, who chooses a game like this for playing it alone? 
  • A user-friendly progression system, according to which you spend earned points on skins and other fun, but mostly non-practical items. 
  • An easier class system, where every character has their class but their abilities are slightly interchangeable, which gives you some flexibility in the battle and doesn’t require strict strategy. That said, in Overwatch, you mostly rely on moment strategizing that helps you to deal with constant changes you encounter along the way. 
  • A game with “let’s just have some fun” attitude, which is simple to jump start. Overwatch delivers a lot of exploding fun, but hardcore gamers could find this experience somewhat shallow (comparatively, of course). 

In short, if you want a vivid MOCA game with long-term strategizing, opt for Battleborn. If a fun, fast first-person shooter that keeps you busy with shooting and your eyes pleased with dope character design, go with Overwatch. 

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